Hobart-based creative working across cinematography, video editing, photography, graphic design and visual art. With a background in design, advertising and filmmaking, I bring a considered visual approach, technical expertise and a strong attention to detail to every project. My work spans commercial, editorial, screen and artistic projects, with a focus on thoughtful visual storytelling and finding the right creative solution for each brief.
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I'm an event designer specialising in 3D renders, production design and creative content for live, hybrid and virtual events. I design spaces that look stunning in a render and actually work on the day. Beyond the 3D, I handle the full visual layer of an event: presentation design, motion graphics and animated screen content, event branding, social media and landing pages .
Hi, I’m Susan, a seasoned copywriter, creative and wordsmith. Whatever you need writing - from a social post to a full brand story - I’ll find the perfect words for you. And if you need brand strategy, brand design, social content, or digital expertise, I know the perfect people to help. I’m fast, good and affordable - not often you find all of those in one sentence!
I’m Sabina, a creative consultant with 15 years of experience across healthcare, construction, and lifestyle. I skip the middle management and agency overheads to work with business owners who value long term brand equity over temporary or short term gains. I bring equal polish to boutique branding and complex corporate assets. I adapt to your scope, ensuring your brand stays authentic to its ethos while maintaining the highest standards and output.
I’m an experienced Graphic Designer with almost 30 years’ experience creating engaging, professional design across print and digital. I specialise in branding, publications, marketing materials, presentations and digital content. I combine creativity with a practical, client-focused approach, taking the time to understand your needs and deliver thoughtful, polished results. Reliable, detail-oriented and easy to work with, I can help bring your ideas to life from concept through to final artwork.
I'm Cecilia, a creative director with almost 20 years turning brands, books and podcasts into work people remember. Cover art for iHeart, Nova and Mamamia. Bestselling book covers. Business Chicks events with Richard Branson and Sarah Jessica Parker in the room. I work with people who know what they want (or trust me to find it), value clear communication over endless revisions, and want a brand that looks as sharp as it sounds. Sydney based, clients everywhere.
My name's Ivano! I'm a Graphic Designer who specialises in Branding, Motion Graphics, Merchandising and Squarespace Web Design. Alongside this I have experience in Photography and Video Editing! I've had over 5 years experience freelancing and love making an impact for my clients!
Freelance Creative specialising in 3D, motion and graphic design. Self-taught while completing an Advanced Diploma in Graphic Design at Northern Metropolitan TAFE, before joining Perth agency BLOCK as a Junior Creative. Spent three and a half year years creating work that helped brands stand out. Passionate about blending creative with emerging and established technology to craft engaging visual experiences.
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01Tell us what you need, time-based or outcome-based. Takes 60 seconds and it's free to post.

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Illustration in Australia, questions
A typical illustration gig starts with a brief and a rough sketch or two so you can approve the direction cheaply, then moves to the finished artwork with an agreed number of revision rounds. Delivery is final files in the formats you need (usually layered source plus PNG, JPG or SVG for vector work), with usage rights spelled out in writing. Common small business jobs: a hero image for the website, spot illustrations for packaging or menus, a mascot or character, icons, and a map or process diagram.
Stock looks like stock, and your competitor can buy the same image tomorrow. Custom illustration is drawn for your brand: your colours, your product, your tone, and nobody else can use it. For a small business it's one of the cheapest ways to look distinct, because a handful of illustrations can carry the website, socials, packaging and signage for years.
A single illustration usually takes 1 to 2 weeks from brief to final, including a sketch round. A set (say six spot illustrations in one style) or a developed character runs 3 weeks or more, because the first piece sets the style and the rest follow faster. Detailed scenes, packaging artwork and anything needing print setup add time.
AI tools can produce images fast, but for business use they have real catches: the style is hard to keep consistent across a set, fine details (hands, text, your actual product) often come out wrong, and the copyright position on AI-generated images is murkier than owning artwork a human drew for you. Plenty of illustrators now use AI for moodboards and roughs, then draw the final by hand. The human is what makes it yours.
Vector artwork (SVG, AI) is built from shapes and scales to any size without losing quality, so it suits logos, icons, signage and anything that will be printed big. Raster artwork (PNG, JPG, Procreate or Photoshop files) is built from pixels and suits painterly, textured styles, but only at the resolution it was made. If in doubt, tell the illustrator everywhere the artwork will appear and let them pick; ask for vector if a vehicle wrap or shopfront is even a maybe.
Usage rights define where and how long you can use the artwork. Many illustrators price by usage: artwork for your website costs less than artwork you'll also print on products you sell. For most small businesses the clean option is a full commercial licence (use it anywhere, forever, for your business) written into the gig, with the illustrator keeping the right to show it in their portfolio. Agree this before work starts, not at handover.
The standard shape is one round at sketch stage and one or two on the finished artwork. Sketch-stage feedback is where to be fussy, because changing direction on a rough costs minutes and changing a finished painting costs days. Lock the number of rounds in the gig up front, and expect a change of style or concept after sign off to be quoted as new work, which is fair.
There's no single going rate; price tracks complexity, style and usage. As a rough shape: a simple spot illustration or icon set sits in the hundreds, a detailed hero scene or character development runs into the low thousands, and packaging or campaign artwork with broad usage rights costs more again. Get two or three bids on Unjumble with your actual brief; quotes vary more in illustration than almost any other creative service.
Style first: unlike most services, you're hiring the way this specific person draws, so shortlist purely on portfolio and don't expect an illustrator to mimic a style that isn't theirs. Then check they've worked in your use case (packaging, web, editorial all have different technical demands), read their verified reviews on Unjumble, and confirm usage rights and source files are in the gig.
Post an illustration gig in 60 seconds. Describe the work, set your budget and timeframe, and choose whether it is time-based or outcome-based. Local freelancers send a bid with a quote, you compare their profiles, portfolios and reviews, then pick the one that fits. Posting is free, so you only pay for the work.
Every gig runs on a payment schedule you both agree on up front, and every payment is held securely through Stripe. On an outcome-based gig you fund each stage before the work starts and it is released once you sign off. On a time-based gig you are charged for each month as it starts, and it is released to your freelancer once that month has been worked. No chasing invoices, and no paying for work that is not done.