Hi! I'm a UX/UI and presentation designer helping startups and businesses turn ideas into clear, engaging, and visually impactful designs. I work on pitch decks, business presentations, websites, landing pages, and digital products. Whether you have a rough idea, a content-heavy document, or an existing design that needs a refresh, I can help bring it to life. I enjoy simplifying complex information and creating designs that look great, communicate clearly, and align with your brand and business goals.
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I’m a graphic designer and marketing professional with a focus on branding, editorial, print, posters, album artwork, web design and digital content. I bring together creative thinking and commercial insight to develop distinctive, considered design that communicates with purpose and resonates with its audience.
Josh M.
ABN connectedHey neighbour👋 Josh here. I’m a Melbourne-based dev with 10+ years of experience managing sites for Telstra, ANZ, and government. I build high-converting, instant-loading websites, eCommerce stores, and custom AI/automation tools for local businesses - strictly no outsourcing. Learn more and see my portfolio at about/josh
Alfred L.
ABN connectedI help brands become profitable and stay memorable through delightful executions built on keen insights. My work spans the agency and in-house sides of the aisle. I’ve worked with brands across Automotive, Beverages, Banking, Entertainment, FMCG, Gaming, Insurance, Pharmaceuticals and Telecommunications.
What I do: I cut through marketing noise for business owners - no jargon, no overwhelm, just marketing that works, backed by three decades of experience across retail, health, real estate, tourism and nonprofit sectors. Who it's for: owners wearing ten hats, who know marketing matters but can't justify a full-time hire and want honest, strategic guidance. How I work: I meet you where you're at, build in steady blocks not big bangs, give straight talk on what's worth investing in, and bring smart tools plus a trusted specialist network.
Shazil M.
ABN connectedCreative Designer specialising in brand design, product design and digital experiences.
Freelance UX/UI Designer & Developer, creating responsive digital experiences across web + mobile design, development and branding.
I am web developer and full-stack software engineer with 5+ years experience, looking to build outstanding websites for small to medium businesses
What's the cost of a UX research in Melbourne?
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UX research in Melbourne, questions
UX research is studying the people who use (or will use) your product, then reporting back what they actually need and where they get stuck. A typical gig covers a plan (the questions you want answered), the method (user interviews, usability tests on your live site or a prototype, or an expert audit), running it, and a written findings report with clear recommendations. You're buying evidence and direction, not screens or visuals.
UX research studies users and hands back findings: what they need, where they struggle, what to fix. UX design takes those findings and builds the actual flows, structure and wireframes. Research is the evidence; design is the response to it. They're different skills, and on a bigger job you'd run research first so the design decisions rest on what real people do, not on a hunch.
The common ones are user interviews (talking to real or prospective users about their goals and frustrations), usability testing (watching people attempt tasks on your site or prototype and noting where they trip), and an expert or heuristic audit (a specialist reviewing your product against known usability principles). Surveys and analytics reviews round it out. The right mix depends on your question, so say what you're trying to learn in the gig and let the freelancer suggest the method.
Two prime moments. Before you build, to test an idea or a prototype and avoid pouring money into the wrong thing. And after launch, when something isn't converting or people keep dropping off and you need to know why. Research before a build is the cheaper of the two by a mile, because changing a prototype costs a fraction of changing a shipped product. If you're guessing about your users, it's the right time.
Fewer than most people expect. For usability testing, 5 to 8 participants typically surface the large majority of the serious problems, because the same issues show up again and again. Generative interviews, where you're exploring needs rather than testing a specific design, often want a few more. Quality of participant matters more than quantity, so the gig should cover finding people who actually match your users, not just any volunteer.
You can run informal tests yourself: sit a few customers in front of your site and watch quietly, and you'll learn plenty. Where a researcher earns their keep is asking questions that don't lead the witness, spotting patterns across sessions, and separating what people say from what they actually do. They also keep it honest, because it's hard to test your own product without nudging people toward the answer you're hoping for.
A findings report, not a set of screens. Expect a clear write-up of what was tested, the key issues ranked by how badly they hurt users, and specific recommendations you can act on. Many freelancers include clips or quotes from the sessions as evidence, plus a short summary you can share with whoever builds the fixes. Confirm up front whether you want raw recordings and notes as well as the summary.
UX research studies users and produces findings; wireframing and prototyping produces the artefact, a clickable mock-up of the design itself. They pair up neatly: a freelancer builds a prototype, then research puts it in front of real users to see what works before you commit to building. If you want both the thing to test and the test itself, you can post them as two gigs or scope one gig that covers building the prototype and running the sessions.
In Melbourne, a focused usability test or expert audit often runs $1,500 to $4,000. A larger study, with recruiting, several rounds of interviews or testing, and a full findings report, more typically lands at $5,000 to $10,000. Price tracks how many participants and sessions are involved, whether the freelancer recruits them, and the depth of analysis and reporting you need.
Hourly rates run about $88 to $188. Nearer $88 a junior researcher can run sessions to a script and write them up. The middle of the band is where most research gigs land, and the difference is analysis: spotting the pattern across eight messy interviews and turning it into something your team can act on. Anyone can run a usability test; the value is in what gets concluded. Participant recruitment and incentives usually sit outside the freelancer's rate, so check whether your quote includes them.
Look for someone who can show the work behind a finding, the method, the evidence, the recommendation, not just a claim that they improved something. Ask which methods they use and how they recruit participants who match your users. Check they hand over a clear, actionable report rather than raw notes, and read their verified reviews on Unjumble. A short chat about what you're trying to learn tells you whether they'll answer the real question.
Post a UX research gig in 60 seconds. Describe the work, set your budget and timeframe, and choose whether it's time-based or outcome-based. Local freelancers send a bid with a quote, you compare their profiles, portfolios and verified reviews, then pick the one that fits. Posting is free, so you only pay for the work.
Every gig runs on a payment schedule you both agree on up front, and every payment is held securely through Stripe. On an outcome-based gig you fund each stage before the work starts and it's released once you sign off. On a time-based gig you're charged for each month as it starts, and it's released to your freelancer once that month's been worked. No chasing invoices, and no paying for work that's not done.