Find local freelancers to get the job done. 500+ Aussie freelancers who know the market. 52+ services, no payroll pain.
Find local freelancers to get the job done500+ Aussie freelancers who know the market52+ services, no payroll painFind local freelancers to get the job done500+ Aussie freelancers who know the market52+ services, no payroll painFind local freelancers to get the job done500+ Aussie freelancers who know the market52+ services, no payroll painFind local freelancers to get the job done500+ Aussie freelancers who know the market52+ services, no payroll pain
Find local freelancers to get the job done500+ Aussie freelancers who know the market52+ services, no payroll painFind local freelancers to get the job done500+ Aussie freelancers who know the market52+ services, no payroll painFind local freelancers to get the job done500+ Aussie freelancers who know the market52+ services, no payroll painFind local freelancers to get the job done500+ Aussie freelancers who know the market52+ services, no payroll pain
Freelance digital marketer helping businesses with websites, email marketing, advertising, and strategy.
I have 5+ years experience working in-house for notable national brands within Australia, developing effective marketing strategies across a range of channels.
I have demonstrated experience developing professional websites across multiple CMS platforms, creating email marketing sequences, paid advertising campaigns and overall marketing strategy.
Web DevelopmentMeta Ads (Facebook & Instagram)Google Ads (Search, Display, YouTube)+9 more
Senior full-stack software engineer with 15+ years of experience building reliable web, cloud, and SaaS products. I specialise in scalable web applications, cloud platforms, and end-to-end product development using TypeScript, React, Next.js, Node.js, NestJS, SQL, AWS, and CI/CD. I also build cross-platform mobile and desktop applications for iOS, Android, Windows, and desktop environments. My strengths include system design, legacy modernisation, and turning complex requirements into practical, maintainable software.
Web DevelopmentApp DevelopmentFront-end Development+7 more
Hi, I’m Susan, a seasoned copywriter, creative and wordsmith. Whatever you need writing - from a social post to a full brand story - I’ll find the perfect words for you. And if you need brand design, social content, or digital expertise, I know the perfect people to help. I’m fast, good and affordable - not often you find all of those in one sentence!
Logo & Brand IdentityGraphic Design (Signage, Posters, Digital & Print)Advertising & Marketing Creative+16 more
I'm the Founder and Technical Director of Little Dash, a digital delivery agency based in Brisbane working with agencies and ambitious businesses across Australia.
At Little Dash, we're brought in when complexity matters, building platforms from the ground up, stabilising existing systems, or taking on projects that require both technical depth and structured delivery. Our stack centres on React.js, Payload CMS, and WordPress.
I combine hands-on technical expertise with a strong design sensibility, which means clients get solutions that are built right and look right.
Web DevelopmentAPI & Integrations DevelopmentBack-end Development+2 more
My name is Rochelle. I am an Art Director, creative leader, motion and digital designer. I have worked as a designer for over 20 years and as a creative lead and Art Director for the past several years. Working on branding and design for companies such as Paramount ANZ, Foxtel, Channel 10, Nickelodeon & MTV. I am skilled in art direction, motion design, digital, and print. As a creative, I specialise in brand identity through design and creative work, always ensuring I communicate a brand's message. I have a keen eye for detail; I always ask the why behind every brief to ensure the design brief is met and the creative meets the highest standards. I would love to hear about any project or work you might have!
Logo & Brand IdentityGraphic Design (Signage, Posters, Digital & Print)Advertising & Marketing Creative+14 more
My name's Ivano!
I'm a Graphic Designer who specialises in Branding, Motion Graphics, Merchandising and Squarespace Web Design. Alongside this I have experience in Photography and Video Editing!
I've had over 5 years experience freelancing and love making an impact for my clients!
Logo & Brand IdentityGraphic Design (Signage, Posters, Digital & Print)Advertising & Marketing Creative+9 more
I create stunning websites and memorable brands designed to grow your business. Experience in Brand Identity Design, Graphic Design Design, Website Design and No-Code Development with CRO and Accessibility being a speciality. Let's get your business growing!
Logo & Brand IdentityGraphic Design (Signage, Posters, Digital & Print)Web Development+4 more
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UX designer in Sunshine Coast, questions
UX design is the structure and flow behind a product: how someone gets from landing to done, what's on each screen, what order it all happens in, and how the navigation hangs together. A typical gig covers mapping the key user flows, the information architecture (how content and screens are organised), and wireframes that show the layout and logic before anyone styles it. The deliverable is the blueprint your UI designer and developer build on.
UX is how it works; UI is how it looks. UX sorts the flows, the screen order and the structure so the thing makes sense to use. UI then handles the colour, type, spacing and components that make those screens look right. UX decides a checkout should be 3 steps and what's on each; UI decides what the buttons and fields look like. They're separate skills, often done by different freelancers, and the UX usually comes first.
UX research studies your users (interviews, usability tests, audits) and hands back findings about what they need and where they struggle. UX design takes those findings, or your own brief, and turns them into the actual flows, structure and wireframes. Research tells you what to build and why; design works out how it's laid out and ordered. On a bigger job you'd do research first, then design; on a smaller one a UX designer often works straight from your brief.
People get where they're going without thinking about it. Good UX means short, obvious paths to the things users actually came to do, navigation that matches how they expect it to work, and no dead ends or surprise steps. It's grounded in real behaviour, not what looks neat in a diagram. The test is simple: can someone who's never seen it finish the main task without being told how.
Information architecture is how you organise and label everything: the menu structure, what's grouped with what, and the words you use for it. It matters because most usability problems are really structure problems. People can't find a thing because it's filed where they wouldn't look, or named something they wouldn't search. Getting the architecture right early is cheap; rebuilding navigation after launch, when links and habits already exist, is not.
You can sketch your own flows on paper or in a tool like Figma, and for a simple idea that's a solid start. Where a UX designer earns their keep is spotting the steps you've assumed people will understand, untangling navigation once a product gets more than a few screens, and grounding decisions in how users actually behave rather than how the business is organised internally. The more screens and paths involved, the more that outside read pays off.
Usually a set of user-flow diagrams, a sitemap or information-architecture map, and annotated wireframes showing each screen's layout and logic, most often as a Figma file. The wireframes are deliberately low on styling so the focus stays on structure and flow. Ask whether a clickable prototype is included if you want to walk through it, and confirm the file is tidy enough to hand straight to a UI designer or developer.
Wireframes are one of the main things a UX designer produces. They're the low-detail layouts that show what goes where and how screens connect, without the colour and polish. A dedicated wireframing and prototyping gig goes further, turning those into a clickable prototype you can test before any build. If you want UX thinking plus something you can click through and trial, say so in the gig so the bid covers the prototype, not just the static frames.
In Sunshine Coast, UX design for a single flow or a small product often runs $1,500 to $4,000. A full product, with research-informed flows, information architecture and wireframes across many screens, more typically lands at $5,000 to $12,000. Price tracks how many flows and screens are involved, and whether user research or prototyping is bundled in or handled as separate gigs.
Hourly rates run about $66 to $123. A junior at $66 to $90 can document flows and build wireframes against a defined problem. Most UX gigs sit at $82 to $123, where you're paying for someone who'll challenge the brief, because the most valuable UX work often removes a step rather than designing one. Rates here cluster fairly tightly, so scope drives the total far more than the rate does: how many flows, how many screens, and whether research and prototyping are in the same gig or separate ones.
Look for case studies that show their thinking, the flows, the structure, the problem they were solving, not just pretty final screens. A good UX portfolio explains decisions, not just outcomes. Check they can hand over flow diagrams and wireframes in a tool like Figma, ask how they ground decisions in user behaviour, and read their verified reviews on Unjumble. A short chat about your product surfaces fast whether they think in flows or just in screens.
Post a UX design gig in under five minutes. Describe the work, set your budget and timeframe, and choose whether it's time-based or outcome-based. Local freelancers send a bid with a quote, you compare their profiles, portfolios and verified reviews, then pick the one that fits. Posting is free, so you only pay for the work.
Every gig is split into stages you both agree on up front. You fund each stage before the work starts and it's held securely through Stripe, then released once you sign off. No chasing invoices, and no paying for work that's not done.